you can use 3d mode for this and ortographic projection. simplest thing is to use glscene for this you can find it in the wiki. glschene has an glcanvas that emulates an tcanvas with opengl. i think this is the best way for you to do this.
regards Christian ----- Original Message ----- From: "Andreas Berger" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, October 13, 2005 3:52 PM Subject: [lazarus] OpenGL 2D documentation/demo > I am not a graphic programmer, but in an application I am writing I will > need a synotic that need to be refreshed at a decent rate - around 40 > times per second. I thought to use OpenGL for this, but have not found > any documentation on how to do 2D graphics. It seems all the > documentation and demos deal with 3D only. > > Does anyone know where I can find documentation and a demo or two on 2D > programming with OpenGL? > > Andreas > > _________________________________________________________________ > To unsubscribe: mail [EMAIL PROTECTED] with > "unsubscribe" as the Subject > archives at http://www.lazarus.freepascal.org/mailarchives > > > _________________________________________________________________ To unsubscribe: mail [EMAIL PROTECTED] with "unsubscribe" as the Subject archives at http://www.lazarus.freepascal.org/mailarchives
