i have removed the import of wglSwapMultipleBuffers in cvs this function
isnt used by glscene actually
please checkout the actual cvs from glscene-lazarus! repostry.
more information at http://wiki.lazarus.freepascal.org/index.php/GLScene

regards
Christian


----- Original Message -----
From: "Andreas Berger" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, October 18, 2005 11:57 AM
Subject: Re: [lazarus] glscene problems


>
> >>I am getting the same error on 2 different machines. The first has an
> >>NVidia Geforce4 MX 440 card, while the second has an onboard SIS card.
> >>Both have the latest driver installed, but oddly enough the opengl32.dll
> >>is the same on both machines. NVidia has a DLL called NVOPENGL.DLL. I
> >>tried using it but it gives me an export error in the glu32.dll.
> >>
> >>
> >
> >the opengl32.dll use the nvopengl.dll or simelar.
> >dont try to use this directly
> >please try to use mesa to get nearer to your problem just copy the
> >opengl32.dll from mesa to your
> >project directory / or lazarus in this case
> >you can download an precompiled mesa binary from www.glscene.org
> >
> >
> >
> Ok, I copied the opengl32.dll from the mesa3d.zip to the lazarus root
> directory. I still get exactly the same error. Theoretically windows
> should be using the file from mesa.
>
> >>The original error I get is "The lazarus.exe file is linked to missing
> >>export OPENGL32.DLL:wglSwapMultipleBuffers". I don't really know what
> >>opengl version is supported by the original opengl32.dll.
> >>
> >>
> >
> >ill check this today evening maybe i can remove this requirement
> >
> >
> >
> Thanks for your help :)
>
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