On Wed, 22 Feb 2006 01:42:37 +0000
"Tony Pelton" <[EMAIL PROTECTED]> wrote:
> hi all,
>
> can someone help me out with an example or a pointer or something to
> how to do keyboard processing.
>
> i'm using TApplication.AddOnKeyDownHandler() to catch keyboard events
> in my application.
>
> my event fires.
>
> my problem is, i have no idea how to implement key handling code.
>
> i assume that the information i need/want is in the argument of "Type
> Word" that gets passed to my event handler (along with the modifier).
The key constants are defined in the LCLType unit. For example VK_RETURN for
the return key.
Mattias
>
> i don't see any "helper" classes or unit functions that help me
> process those events into something that i can write some code around
> for dealing with different keypresses.
>
> i took a look at the "Keyboard" unit, but that units looks like it is
> designed/intended for doing keyboard handling "closer to the metal".
>
> can someone point me at a basic snippet or some doc that shows me how
> to deal with the paramters in the event callback to get meaningful
> keypress information ?
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