On Wednesday 08 March 2006 12:35, Sebastian Kraft wrote:
> Am Mittwoch 08 März 2006 10:08 schrieb Sam Washkansky:
> > How would we be able to achieve the same result in lazarus, bearing in
> > mind that we want our application to be platform independent? I see that
> > there is a MMSystem unit in lazarus, but it is merely a wrapper for the
> > windows api calls. I am cuurently looking at the ACS component suite for
> > lazarus. Any help will be greatly appreciated.
>
> I had much trouble with ACS and lazarus on linux...
> When I try to run the audiochain nothing happens. No error or exception
> occurs. Seems like the thread doesnt get started or something like this.
> where you succesful?
>
> I use fmod library for mp3 playback. -> www.fmod.org. It's not as easy and
> uncomplicated as ACS and also a bit oversized for just playing a file. but
> it's running...
I use a version of Tony Maro's esdsound component modified to work with the 
newer versions of lazarus for my sound apps of course this means you need esd 
to play sound on linux but it works just fine (never tried to set volume 
though ).
You can grab it from my subversion server:
svn co svn://silentcoder.co.za/lazarus/gamepack

Ciao
A.J.
PS. Tony, mail me if you would like me to send you back the modified version 
so you can update yours as well.

-- 
"there's nothing as inspirational for a hacker as a cat obscuring a bug 
by sitting in front of the monitor" - Boudewijn Rempt
A.J. Venter
Chief Software Architect
OpenLab International
www.getopenlab.com
www.silentcoder.co.za
+27 82 726 5103

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