On Fri, 14 Jul 2006 13:19:46 +0200
"Graeme Geldenhuys" <[EMAIL PROTECTED]> wrote:

> On 7/14/06, ik <[EMAIL PROTECTED]> wrote:
> > Lets assume you are creating a game, and needs scrolling map... what is
prefed:
> >
> > 1. draw what you display ?
> > 2. Store the whole map and display what you need ?
> 
> So the TGraphicsControl.Canvas is a clipping window to the parent canvas.

Yes.


Mattias

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