Burkhard Carstens пишет:
Is there a specific reason, why you did this?
Are you aware of 
* wiki.lazarus.freepascal.org/GLScene
* svn repo in fpcprojects 
  http://svn.freepascal.org/svn/fpcprojects/glscene/  
  http://www.freepascal.org/cgi-bin/viewcvs.cgi/?root=fpcprojects
* freenode channel #glscene

All these are about glscene in lazarus, working pretty good in linux and 
win32 ..
I do it cause GLScene is real monster -  it is too big and complicated and I need only to draw OpenGL primitives.  My library is based on U3D code by Ricardo Sarmiento. His code was completely rewritten - and now I have 11 units with the total size of 83KB - I mean *.pas files only. It works good both in Win32 and in Linux/GTK and do only that I ask it to do. :-)

I can send you my library in archive (it will be smaller then 10KB) - the only thing is that all comments were written in Russian.

Regards, Alexey.   

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