Burkhard Carstens пишет:
Is there a specific reason, why you did this?I do it cause GLScene is real monster - it is too big and complicated and I need only to draw OpenGL primitives. My library is based on U3D code by Ricardo Sarmiento. His code was completely rewritten - and now I have 11 units with the total size of 83KB - I mean *.pas files only. It works good both in Win32 and in Linux/GTK and do only that I ask it to do. :-) I can send you my library in archive (it will be smaller then 10KB) - the only thing is that all comments were written in Russian. Regards, Alexey. |
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