Ok, based on sergei ideas, here is a improved version:
var
WideText: WideString;
AnsiText: AnsiString;
...
{$ifdef UnicodeWinInterface}
WideText := Utf8Decode(ButtonCaption);
if UnicodeEnabledOS then
GetTextExtentPoint32W(hdcNewBitmap, PWideChar(WideText),
Length(WideText), TextSize)
else
begin
AnsiText := AnsiString(WideText);
GetTextExtentPoint32(hdcNewBitmap, LPSTR(AnsiText),
Length(AnsiText), TextSize);
end;
{$else}
GetTextExtentPoint32(hdcNewBitmap, LPSTR(ButtonCaption),
Length(ButtonCaption), TextSize);
{$endif}
I tested on win xp with fpGUI and works good. Need to test on win98.
--
Felipe Monteiro de Carvalho
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