Am Montag, 2. April 2007 21:54 schrieb Micha Nelissen:
> Felipe Monteiro de Carvalho wrote:
> > For the particular case of Graeme I have a small tendency to say
> > the fpgui solution is better,
>
> IMHO, a custom drawn widgetset is never better; as user I would
> refuse to use it, unless forced to.
>
> > because once done it will remain done, and
>
> This has to do with the missing documentation I was talking about.
> But in general, things don't break that often, do they ? We 'only'
> need some more investigation and effort to get things more consistent
> API wise.
>
> > Changing only the painting backend is much easier (100s of times)
> > then writing a new widgetset interface.
>
> Of course it's easier; but IMHO it's also ugly/uglier.

hmm, I prefer a ugly but working solution over a potentially beautifull 
but unusabel (from programmes pov) one.
Of course consistently working native widget bindings would be the best, 
but as said before, fpGUI can be ported quickly and easily. It might 
even serve as reference, how/when events should occour ..
And last but not least, there are things that can't be done with one 
widget set or another (see current AllocHwnd discussion) .. 

Burkhard

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