If you substitute Qt for wxWidgets you have the layers of the Qt widgetset, which seems pretty fast. Certainly a lot faster than, say, the GTK2 widgetset, which only has 3 layers. I'm not sure that the number of layers affects performance that much in this case. There's probably something else going on.
The advantage of wxWidgets is that Lazarus would need only 1 widgetset in order to use any of the backends that wxWidgets supports, similar to the way the Qt widgetset supports the backends that Qt supports. -----Original Message----- From: Graeme Geldenhuys [mailto:[EMAIL PROTECTED] Sent: Thursday, April 05, 2007 5:01 PM To: [email protected] Subject: Re: [lazarus] Doing the Delphi 6 Text Editor Tutorial in Lazarus? On 4/5/07, Felipe Monteiro de Carvalho <[EMAIL PROTECTED]> wrote: > On 4/5/07, Carlos German Tejero <[EMAIL PROTECTED]> wrote: > > wxWidgets, it's a good widgetset for Lazarus, > > Not really. There are no pascal bindings yet. > The other problem being that it would be something like four layers of frameworks which can't be good for maintenance or performance. Native Compontents (GTK, GDI) -> wxWidgets -> Pascal Bindings -> LCL -- Graeme Geldenhuys There's no place like S34° 03.168' E018° 49.342' _________________________________________________________________ To unsubscribe: mail [EMAIL PROTECTED] with "unsubscribe" as the Subject archives at http://www.lazarus.freepascal.org/mailarchives _________________________________________________________________ To unsubscribe: mail [EMAIL PROTECTED] with "unsubscribe" as the Subject archives at http://www.lazarus.freepascal.org/mailarchives
