If you substitute Qt for wxWidgets you have the layers of the Qt widgetset, 
which seems pretty fast. Certainly a lot faster than, say, the GTK2 widgetset, 
which only has 3 layers. I'm not sure that the number of layers affects 
performance that much in this case. There's probably something else going on.

The advantage of wxWidgets is that Lazarus would need only 1 widgetset in order 
to use any of the backends that wxWidgets supports, similar to the way the Qt 
widgetset supports the backends that Qt supports.


-----Original Message-----
From: Graeme Geldenhuys [mailto:[EMAIL PROTECTED] 
Sent: Thursday, April 05, 2007 5:01 PM
To: [email protected]
Subject: Re: [lazarus] Doing the Delphi 6 Text Editor Tutorial in Lazarus?

On 4/5/07, Felipe Monteiro de Carvalho
<[EMAIL PROTECTED]> wrote:
> On 4/5/07, Carlos German Tejero <[EMAIL PROTECTED]> wrote:
> > wxWidgets, it's a good widgetset for Lazarus,
>
> Not really. There are no pascal bindings yet.
>

The other problem being that it would be something like four layers of
frameworks which can't be good for maintenance or performance.
Native Compontents (GTK, GDI) -> wxWidgets -> Pascal Bindings -> LCL

-- 
Graeme Geldenhuys

There's no place like S34° 03.168'  E018° 49.342'

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