Gustavo Enrique Jimenez wrote:


There are good tutorials/examples on http://wiki.lazarus.freepascal.org/Developing_with_Graphics <http://wiki.lazarus.freepascal.org/Developing_with_Graphics>
Gustavo,

Thank you for your reply.

But they don't really help.

Do you draw a line to the Image1.Canvas? or do you draw to Image1.Picture.Bitmap.Canvas as suggested by the wiki? Which seems to make the flickering worse?

Or do you need to suspend onPaint until you've finished drawing?

In which case, how do you suspend onPaint?

--
Dave Coventry
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