Here's it again
The attached patch fixes 2 issues for TSpeedButton:
1) With no Caption, the glyph is centered if Layout is Glyph Left or
Glyph right, somewhere up or down with Glyph Top or Glyph Bottom.
Reason: in speedbutton.inc, if Caption is empty, Result.CX is set twice
to zero while Result.CY is left undetermined.
2) With a Caption, the glyph disappears if the layout is Glyph Bottom or
Glyph Right.
Reason: the calculation increases Left (or Top) of the destination
rectangle of the offset amount, and decreases Right (or Bottom) of the
same quantity, determining a negative width (or height)
Regards,
Giuliano Colla
Index: lcl/include/speedbutton.inc
===================================================================
--- lcl/include/speedbutton.inc (revisione 11469)
+++ lcl/include/speedbutton.inc (copia locale)
@@ -871,8 +871,8 @@
end
else
begin
+ Result.CY:= 0;
Result.CX:= 0;
- Result.CX:= 0;
end;
end;
Index: lcl/include/buttonglyph.inc
===================================================================
--- lcl/include/buttonglyph.inc (revisione 11469)
+++ lcl/include/buttonglyph.inc (copia locale)
@@ -102,26 +102,29 @@
SrcRect := Rect((ImgID*gWidth), 0, ((ImgID+1)*gWidth), gHeight);
DestRect:=Client;
- if (Offset.X>=0) then begin
+
+ Inc(DestRect.Left, Offset.X);
+ {if (Offset.X>=0) then begin
Inc(DestRect.Left, Offset.X);
Dec(DestRect.Right, Offset.X); // image couldn't overlap rigth window edge
end else begin
Dec(SrcRect.Left, Offset.X);
Inc(SrcRect.Right, Offset.X);
- end;
+ end;}
src_wh:=SrcRect.Right-SrcRect.Left; dst_wh:=DestRect.Right-DestRect.Left;
if (dst_wh>src_wh) then
DestRect.Right:=DestRect.Left+src_wh // if window for image is wider
else if (dst_wh<src_wh) then
SrcRect.Right:=SrcRect.Left+dst_wh; // if image not fits in their window
width
- if (Offset.Y>=0) then begin
+ Inc(DestRect.Top, Offset.Y);
+ {if (Offset.Y>=0) then begin
Inc(DestRect.Top, Offset.Y);
Dec(DestRect.Bottom, Offset.Y); // image couldn't overlap bottom window
edge
end else begin
Dec(SrcRect.Top, Offset.Y);
Inc(SrcRect.Bottom, Offset.Y);
- end;
+ end;}
src_wh:=SrcRect.Bottom-SrcRect.Top; dst_wh:=DestRect.Bottom-DestRect.Top;
if (dst_wh>src_wh) then
DestRect.Bottom:=DestRect.Top+src_wh // if window for image is higher