Lord Satan wrote:
On Mon, 17 Sep 2007 18:17:43 +0200
Marc Weustink <[EMAIL PROTECTED]> wrote:
Lord Satan wrote:
To me this looks like Marcs new image code is responsible for my troubles.
As far as I can tell from the code you gave not. But the given code and
probelmdescription is a bit limited.
This assumption was only based on revision number. What other information do
you need?
See below
[snip]
MemStream:=nil;
try
// read file into mem
MemStream:=TMemoryStream.Create;
MemStream.CopyFrom(FileStream,FileStream.Size);
// convert stream to texture
MemStream.Position:=0;
if ReaderClass<>nil then begin
Reader:=ReaderClass.Create;
try
LoadFromStream(MemStream, Reader); << This fails
What error ? (*)
Result:=true;
except
Result:=false;
Free;
ShowMessage('Error reading file'); << because this I get in an endless
loop
This wonders me, why do you get here an endless loop ? Where is the loop ?
If I only knew. I am just loading 6 or 7 pics (some bmp, and a png). Perhaps it
is not an endless loop but it at least spams the terminal with the above shown
output and throws exception message dialogs until I kill it.
If you just try one image and look if that works. Debugging that is
often easier than whole bunch.
(*) thy using:
except
on E: exception do
begin
Result:=false;
Free;
ShowMessage('Error reading file: ' + E.Message);
end;
The error is an 'invalid type cast'.
That comes somewhere. If you run your app in lazarus, dou you get a call
stack when you get this exception ?
Marc
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