Hi,
The most up to date sdl headers can be found @
http://jedi-sdl.pascalgamedevelopment.com
sdl4fp has not been maintained for a very long time.
The JEDI-SDL headers have been tested and known to work on Win32, Linux,
Mac OS X, Game Boy advance, Nintendo DS and even the GP2X console
using both Delphi and FreePascal where they are supported.
Have a look at http://www.crashblock.com for a game that uses JEDI-SDL
to work on Win32, Linux and Mac OS X.
IHTH,
Dominique.
A.J. Venter wrote:
on 10/31/07, David Pethes <[EMAIL PROTECTED]> wrote:
Hi,
bembulak wrote:
Is there some kind of userbase/community on game-programming and
lazarus/FPC?
Check out http://www.pascalgamedevelopment.com/ , especially the forum
section. You can use the jedi-sdl pascal headers for cross-platform
SDL+FPC development.
Best regards,
There is also the sdl4fp headers http://sdl4fp.sourceforge.net/ which
are h2pas conversions, though I think they may be outdated now.
If you would prefer native lazarus components then gamepack may suit
you. Somebody also had a post here earlier this week about an SDL
framework from XCode - I don't know if that is mac specific or general
though - perhaps somebody could provide a link ?
A.J.
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