Dominique,

I don't believe that's the Carbon framework that your apps are using.

Use otool -L against any app compiled against the Carbon framework to
see the framework's location.

Try compiling with the -Cn switch, then look at the link.res text file
generated. This contains the actual switches that are being passed to
the linker.

Thanks.

-Phil


-----Original Message-----
From: Dominique Louis [mailto:[EMAIL PROTECTED] 
Sent: Thursday, November 01, 2007 11:29 AM
To: [email protected]
Subject: Re: [lazarus] Using SDL.framework within Lazarus project on Mac
OS X

Hi Philip,
   I've just been re-reading your message. So when using frameworks,
there is no need to specify a library name, because the linker resolves
this automagically?

just for clarification the SDL.framework is located @
/Library/Frameworks/SDL.framework.

While I notice that Carbon.framework is located @
/Developers/SDKs/MacOS10.4u.sdk/System/Library/Frameworks/Carbon.framewo
rk

I even tried adding /Library/Frameworks/ to -Fl in the Libraries field
on the Path tab in case that would help, but that did not work either. I
still get the "Can't open : sdl ( No such file or directory,  errorno =
2)".

So the compiler recognises that I'm passing a framework via the command
line, but it just can't find it. Is there something else I need to do to
use 3rd Party frameworks?

Dominique.

Hess, Philip J wrote:
> Dominique,
> 
> Did you put the sdl.framework bundle (folder) somewhere that the
linker
> can find it? Typically this would be in the Library/Frameworks folder.
> 
> If the linker can find the framework it should be able to find any
> externally declared functions in your program. You shouldn't need any
> link directives in your source either.
> 
> Note how it's done in FPCMacOSAll.pas:
> 
> function sqrt(x: double_t): double_t; external name '_sqrt';
> 
> When you include -framework carbon the linker is able to find the
> "_sqrt" function in the Carbon framework's library.
> 
> Thanks.
> 
> -Phil
> 
> 
> 
> -----Original Message-----
> From: Dominique Louis [mailto:[EMAIL PROTECTED] 
> Sent: Tuesday, October 30, 2007 7:53 AM
> To: [email protected]
> Subject: RE: [lazarus] Using SDL.framework within Lazaru project
> 
> Hi Philip,
>    Thanks for pointing this out. On the Mac that option was being  
> hidden due to the dialog size, so I could not see the area where I  
> needed to put the framework. This is now entered, but I now get a  
> "Unable to find sdl" error message when it tris to link to the  
> framework. Is there something else I need to do? Also, if I have  
> sdl.pas in the project file, it complains that it cant link to  
> -lSDL-1.2.0 .
> 
> If it finds the framework, does it still need to link to it via -l?
> 
> 
> Thanks,
> 
> 
> Dominique.
> 
> 
> Quoting "Hess, Philip J" <[EMAIL PROTECTED]>:
> 
>> Dominique,
>>
>> On the Compiler Options tab, check the "Pass Options To The Linker"
> box
>> and enter this in text box:  -framework sdl
>>
>> This will be passed to FPC as -k'-framework' -k'sdl', which then
> passes
>> the switches on to the linker.
>>
>> Thanks.
>>
>> -Phil
>>
>>
>> -----Original Message-----
>> From: Dominique Louis [mailto:[EMAIL PROTECTED]
>> Sent: Monday, October 29, 2007 9:38 AM
>> To: [email protected]
>> Subject: [lazarus] Using SDL.framework within Lazaru project
>>
>> Hi all,
>>    What is the correct way to use an *.framework within a Lazarus
>> project?
>>
>> I can get SDL.framework working with XCode, but don't know where put
>> the -kSDL line to get it to pull in the framework.
>>
>> Thanks,
>>
>>
>> Dominique.



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