I'm creating a new project and I intend to use lclint on it
through out.  I'm developing with Visual Studio 6 in NT4 with
lclint 2.5q.  I can't find how to tell lclint where to look for
all my include files.

I set my CPATH to the following:
D:\fmod\api\inc;D:\mgl\INCLUDE;C:\Program Files\Microsoft Visual
Studio\VC98\atl\include;C:\Program Files\Microsoft Visual
Studio\VC98\mfc\include;C:\Program Files\Microsoft Visual
Studio\VC98\include;%include%;%game2code%;%game2%\source\Visual
Studio 6

The result I get is from running lclint on main.cpp is:
LCLint 2.5q --- 26 July 2000
[snip]
In file included  from main.cpp(4):
\Flying Squid Game\source\Visual Studio 6\stdafx.h(28,18):
Cannot find include file fmod.h
\Flying Squid Game\source\Visual Studio 6\stdafx.h(29,19):
Cannot find include file gm/gm.h
\Flying Squid Game\source\Visual Studio 6\stdafx.h(30,20):
Cannot find include file ztimer.h
Preprocessing error for file: main.cpp
*** Cannot continue.

fmod.h is in the D:\fmod\api\inc directory and Visual C can find
it there.  What have I done wrong that is preventing lclint from
finding fmod.h in the correct directory?  ztimer.h is in the
d:\mgl\INCLUDE directory and gm.h is in the "d:\mgl\include\gm"
directory.

If it helps I'll include the full lclint output now.  TIA.
LCLint 2.5q --- 26 July 2000

In file included  from C:\Program Files\Microsoft Visual
Studio\VC98\include\windef.h(166),
                  from C:\Program Files\Microsoft Visual
Studio\VC98\include\windows.h(163),
                  from \Flying Squid Game\source\Visual Studio
6\stdafx.h(17),
                  from main.cpp(4):
C:\Program Files\Microsoft Visual
Studio\VC98\include\winnt.h(630,42): #error Must define a target
architecture.
In file included  from C:\Program Files\Microsoft Visual
Studio\VC98\include\windows.h(165),
                  from \Flying Squid Game\source\Visual Studio
6\stdafx.h(17),
                  from main.cpp(4):
C:\Program Files\Microsoft Visual
Studio\VC98\include\wingdi.h(2114,81): Start comment inside
comment
C:\Program Files\Microsoft Visual
Studio\VC98\include\wingdi.h(2115,81): Start comment inside
comment
In file included  from main.cpp(4):
\Flying Squid Game\source\Visual Studio 6\stdafx.h(28,18):
Cannot find include file fmod.h
\Flying Squid Game\source\Visual Studio 6\stdafx.h(29,19):
Cannot find include file gm/gm.h
\Flying Squid Game\source\Visual Studio 6\stdafx.h(30,20):
Cannot find include file ztimer.h
Preprocessing error for file: main.cpp
*** Cannot continue.


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