I'm creating a new project and I intend to use lclint on it through out. I'm developing with Visual Studio 6 in NT4 with lclint 2.5q. I can't find how to tell lclint where to look for all my include files. I set my CPATH to the following: D:\fmod\api\inc;D:\mgl\INCLUDE;C:\Program Files\Microsoft Visual Studio\VC98\atl\include;C:\Program Files\Microsoft Visual Studio\VC98\mfc\include;C:\Program Files\Microsoft Visual Studio\VC98\include;%include%;%game2code%;%game2%\source\Visual Studio 6 The result I get is from running lclint on main.cpp is: LCLint 2.5q --- 26 July 2000 [snip] In file included from main.cpp(4): \Flying Squid Game\source\Visual Studio 6\stdafx.h(28,18): Cannot find include file fmod.h \Flying Squid Game\source\Visual Studio 6\stdafx.h(29,19): Cannot find include file gm/gm.h \Flying Squid Game\source\Visual Studio 6\stdafx.h(30,20): Cannot find include file ztimer.h Preprocessing error for file: main.cpp *** Cannot continue. fmod.h is in the D:\fmod\api\inc directory and Visual C can find it there. What have I done wrong that is preventing lclint from finding fmod.h in the correct directory? ztimer.h is in the d:\mgl\INCLUDE directory and gm.h is in the "d:\mgl\include\gm" directory. If it helps I'll include the full lclint output now. TIA. LCLint 2.5q --- 26 July 2000 In file included from C:\Program Files\Microsoft Visual Studio\VC98\include\windef.h(166), from C:\Program Files\Microsoft Visual Studio\VC98\include\windows.h(163), from \Flying Squid Game\source\Visual Studio 6\stdafx.h(17), from main.cpp(4): C:\Program Files\Microsoft Visual Studio\VC98\include\winnt.h(630,42): #error Must define a target architecture. In file included from C:\Program Files\Microsoft Visual Studio\VC98\include\windows.h(165), from \Flying Squid Game\source\Visual Studio 6\stdafx.h(17), from main.cpp(4): C:\Program Files\Microsoft Visual Studio\VC98\include\wingdi.h(2114,81): Start comment inside comment C:\Program Files\Microsoft Visual Studio\VC98\include\wingdi.h(2115,81): Start comment inside comment In file included from main.cpp(4): \Flying Squid Game\source\Visual Studio 6\stdafx.h(28,18): Cannot find include file fmod.h \Flying Squid Game\source\Visual Studio 6\stdafx.h(29,19): Cannot find include file gm/gm.h \Flying Squid Game\source\Visual Studio 6\stdafx.h(30,20): Cannot find include file ztimer.h Preprocessing error for file: main.cpp *** Cannot continue. -- Think you know lots about video games? Test your skills with Game Derby http://www.gamederby.com/