When transforming larger images, performance really suffers due to the 
transform unpack/pack functions which are called per pixel.

Is there a way to hook into the transform process to avoid the per pixel 
unpack/pack functions, and instead operate on an entire "line" of data 
by calling into the transform API from within my own unpack/pack loop?

-- 
Paul Miller | [EMAIL PROTECTED] | www.fxtech.com | Got Tivo?


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