Hello Bob,

Thank you very much for your reply. Our main application uses either DirectX
or OpenGL or Software rendering (user's choice). The main application loads
plugins. The plugins can be either supporting 2D or 3D which is determined
by the type of the plugin. The 2D plugin works on various image formats like
jpeg, bmp, tiff, giff,  png, ppm, pdf ................tons of other formats.
Till now color managment had been ignored. Our customers have asked for
color management support. We have chosen our Tiff plugin to support color
management for proof of concept for the customers. For Tiff we use the
"libtiff" library. Later on we plan to support color management to other
possible formats like jpeg, png, pdf etc. in which color management info can
be embedded.

I am a newbie in color management with 3-4 days of reseach work in color
management. Right now our Tiff plugin will do the transformation for tiff
files using any suitable CMM. We will later on integrate the CMM centrally
to handle other formats like jpeg, png, pdf etc. According to you,
GraphicsMagick will handle Tiff. That is fine (more than fine :-) ). Does it
handle other formats like jpeg, png, pdfs too? We need support for alpha
channels, 16 bit per channel support (64 bits for RGBA)

Please give me as much suggestions  and information as you can. This is kind
of a brain-storming to me as well. I thought it wise to mention you about
DirectX and OpenGL because they may have a role to play in color management
as well.

Thanks,

Mitesh.


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