One of the arguments advanced as to why leap seconds are bad is that it's difficult to know when they are due. Broadcast standards don't provide much notice, there are systems that need to know (or are felt to need to know) a reasonable proxy for UT1 yet don't have access to the Internet or other non-broadcast standards, and therefore leap seconds complicate matters substantially. Those systems may have a bumpy ride through a leap second, but the rest of the time they do at least have access to UT. But that's at the price of systems that really only need a monotonically increasing time having the bumpy ride during leap seconds, but getting no advantage from that time being UT rather than TAI+constant.

Roughly the same argument causes problems if UTC is fixed as TAI +constant: systems that need to concern themselves with positioning need to get access to "new UTC''s offset from UT1, and if it's not in broadcast standards and they don't have access to t'Internet, what to do? Systems that don't need positioning get their monotonic clock, at the expense of people who need UT losing.

But the main argument I've heard for the problems with leap seconds is that for Posix-based, or any "seconds since epoch disciplined by broadcast clocks" computers, leap seconds leave no trace in long-term interval timing and therefore make a mess of time arithmetic as well as of time-stamps around midnight on the critical days. A lot of that is soluble in retrospect: a 12 monthly update will provide a complete list of past leapseconds, and missing that update for a few years only introduces errors of a second or so. So that's retrospective leapseconds pretty much solved. But if an application needs access to prospective leapseconds, or, alternatively, to prospective DUT1 (be that bounded to 0.9s or not) then that's not available prospectively: you either have access to it in near-real-time, or you lose.

How many applications are there that (a) need access to UT and (b) operate without access to t'Internet or other means of disseminating an extended DUT1?

I ask, because I think there are two problems being conflated:

1.  The cost of change for existing kit; and

2.  The long term sustainability of _any_ kit.

So there may be an instance of an application which only has access to broadcast standards and needs DUT1. Fixing that, even if you can wave a magic wand and change the client, requires changes to the broadcast if DUT1 is allowed to increase beyond 0.9s. On the other hand, if there were a decision to release the constraint on DUT1 in, say, 20 years' time, then the amount of kit affected is small unless it falls into this category.

ian
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