On Wed, Feb 24, 2010 at 8:04 PM, Luke <[email protected]> wrote:

> I had vaguely remembered stumbling upon something like that once, but I
> thought it was in SL.
>
> So mainly what is required to implement it, is to use something like
> 1.050, or 1.0500 as the sellprice in inventory, and Bob's problem goes
> away.

That's the way it works in SL.  We lost it for a while in early 1.2.x
but we apparently fixed it long enough ago I can't remember when.  In
fact we fixed it so long ago I forgot we fixed it.....

Best Wishes,
Chris Travers

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