Thanks! Problem solved :-)
Carlos
El lun, 22-10-2007 a las 16:31 +0200, Carlos Agüero escribió:
> Hi everybody,
>
> as you know, every time we do a call to drawString() mehod, a new String
> is created and we loose some bytes of memory.
>
> Is there any way or trick to avoid this loss of memory in case of we
> need to use several calls to drawString().
>
> Imagine a simple loop:
>
> while (!Button.ESCAPE.isPressed()) {
> LCD.clear();
> LCD.drawString("miRobot", 0,0);
> LCD.drawInt( (int)(Runtime.getRuntime().freeMemory()),0,1);
> LCD.refresh();
> }
>
> Is there any way to execute this kind of code without loosing all the
> memory?
>
> Thanks,
> Carlos
>
--
Carlos E. Agüero Durán | Grupo de Sistemas y Comunicacines (GSyC)
http://gsyc.es/~caguero | Universidad Rey Juan Carlos
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