Thanks! Problem solved :-)

Carlos

El lun, 22-10-2007 a las 16:31 +0200, Carlos Agüero escribió:
> Hi everybody,
> 
> as you know, every time we do a call to drawString() mehod, a new String
> is created and we loose some bytes of memory.
> 
> Is there any way or trick to avoid this loss of memory in case of we
> need to use several calls to drawString().
> 
> Imagine a simple loop:
> 
> while (!Button.ESCAPE.isPressed()) {
>       LCD.clear();
>       LCD.drawString("miRobot", 0,0);
>       LCD.drawInt( (int)(Runtime.getRuntime().freeMemory()),0,1);
>       LCD.refresh();
> }
> 
> Is there any way to execute this kind of code without loosing all the
> memory?
> 
> Thanks,
>       Carlos
> 
-- 
Carlos E. Agüero Durán  |  Grupo de Sistemas y Comunicacines (GSyC)
http://gsyc.es/~caguero |  Universidad Rey Juan Carlos


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