On 18/08/14 09:10, Torsten Bronger wrote:
>> [...]
>>
>> I'm a bit confused by that, too, but I had a look at lensfun's code and
>> in mod-coord.cpp for example at ModifyCoord_UnDist_Poly3() the
>> undistorted coordinates are calculated with
>> Ru = Rd * (1 - k1 + k1 * Rd^2)
> Not anymore since december.
Ah, I had looked at the 0.28 code. The latest git code makes a lot more 
sense. That means what I did was basically wrong and it's not that 
simple. I think I will put that aside for now, but if anyone has 
suggestions on how to approach this I would be happy.

Thanks
Maik

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