On 18/08/14 09:10, Torsten Bronger wrote: >> [...] >> >> I'm a bit confused by that, too, but I had a look at lensfun's code and >> in mod-coord.cpp for example at ModifyCoord_UnDist_Poly3() the >> undistorted coordinates are calculated with >> Ru = Rd * (1 - k1 + k1 * Rd^2) > Not anymore since december. Ah, I had looked at the 0.28 code. The latest git code makes a lot more sense. That means what I did was basically wrong and it's not that simple. I think I will put that aside for now, but if anyone has suggestions on how to approach this I would be happy.
Thanks Maik ------------------------------------------------------------------------------ _______________________________________________ Lensfun-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lensfun-users
