On Mon, Dec 13, 2010 at 9:58 PM, Ivanov Dmitriy <[email protected]> wrote:
> Can you tell me, how to create a button on the top panel inside a
> plugin and attach a code to it?
Take a look at makeButtons function in nav_qt.py
If you don't want icons but text, instead of:
QtGui.QAction(icon_l, 'prev', ib_w)
do:
QtGui.QAction('prev', ib_w)
I'm pasting the whole function here for reference
def makeButtons(self):
ib_w = self.c.frame.iconBar.w
if not ib_w: return # EKR: can be None when unit testing.
icon_l = ib_w.style().standardIcon(QtGui.QStyle.SP_ArrowLeft)
icon_r = ib_w.style().standardIcon(QtGui.QStyle.SP_ArrowRight)
act_l = QtGui.QAction(icon_l, 'prev', ib_w)
act_r = QtGui.QAction(icon_r, 'next', ib_w)
act_l.connect(act_l, QtCore.SIGNAL("triggered()"), self.clickPrev)
act_r.connect(act_r, QtCore.SIGNAL("triggered()"), self.clickNext)
self.c.frame.iconBar.add(qaction = act_l, command = self.clickPrev)
self.c.frame.iconBar.add(qaction = act_r, command = self.clickNext)
self.clickPrev and clickNext are the function that are run, e.g:
def clickPrev(self):
c = self.c
p = c.goPrevVisitedNode()
--
Ville M. Vainio @@ Forum Nokia
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