On Tue, Dec 14, 2010 at 10:08 AM, Offray Vladimir Luna Cárdenas
<[email protected]> wrote:
> Yes. I give it a glimpse but seems too related with scripting Leo in Python
> and not the other way around, that is what I'm looking for. For example,
> g.es("Hello word") would be non-portable outside Leo and the rest of the
> chapter seems related to create scripts that access positions of the outline
> and things like that. Yesterday, after looking at this chapter, I ended
> looking for a newbie environment for python programming and I found SPE
> (Stani's Python Editor) that seems friendly enough. You start writing your
> scritps and see a explicit button that run them and, if the script needs
> parameters a pop-up window will ask for them, and you will see print the
> outputs in an embedded shell. You can also import your code to that shell
> and stat to thinker with it. I think that this kind of experience is
> possible with Leo, and may be is just matter of the proper documentation
> about how to make this possible or having a similar experience.
That might be a good first programming project for you :-)
As a simpler alternative, you could run Leo from a console, and use
the Python print statement to produce output.
I actually never use Python's input statement. Instead, I set
arguments in the code itself, or get them from a part of the Leo
outline containing the script, as in the rst3 command, for example.
Edward
--
You received this message because you are subscribed to the Google Groups
"leo-editor" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/leo-editor?hl=en.