Here's the animation I made with blender with code edited in Leo using
the forced import approach:

    http://www.vimeo.com/28779420

Not very exciting, it was a proof of concept of data / python driven
animation, so it worked from that point of view.  Note - nothing new
happens if you watch longer, once you've seen the first minute you've
seen what it does :-)

Although I was only trying to answer the question "can I make a data
driven animation in Blender with Python", it did also point out some
issues with the township selection algorithm, so it was more useful
than I thought.

Cheers -Terry

-- 
You received this message because you are subscribed to the Google Groups 
"leo-editor" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/leo-editor?hl=en.

Reply via email to