On Mon, Sep 12, 2011 at 1:28 PM, Terry Brown <[email protected]> wrote: > On Mon, 12 Sep 2011 13:19:41 -0500 > "Edward K. Ream" <[email protected]> wrote: > >> We might want to generalize the hack to get_leo_namespace by adding >> other useful symbols for Blender programming. Not exactly sure what >> they are, but whatever they are it should be easy to support them. >> Otoh, perhaps the generality of the ctags/codewise approach will make >> further hacks moot. >>
> Of course, that would mean I'd have to use Leo with Python 3.x, which > would mean getting 3.x PyQt installed... Why is that? Blender compiles with Python 2.6, iirc. Edward -- You received this message because you are subscribed to the Google Groups "leo-editor" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/leo-editor?hl=en.
