On Jan 26, 11:32 am, "Edward K. Ream" <[email protected]> wrote:

> This is all standard OO theory.  What's interesting is how it ties in with 
> the idea that we know, or *should* know, the types of the objects in our 
> programs.

Can anyone explain to me how programmers could, in any situation at
all, create working code *without* knowing the types of the objects
they use?

True, OO theory says that one should use subclasses instead of
dispatching on (subtypes) of objects, but so what?  Imo, code simply
*must* be written with a set of known types in mind.  Can anyone
provide a persuasive counter-example?

EKR

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