Hello all,

I'm extremely new to Leo (just picked it up yesterday, actually, but I'm 
already hooked!)

I'm trying to figure out how to make a @button that references another 
script in Leo.  As in, would like to do something like the following:

In one script, << foo_function >>

def foo(n):
    g.es("foo! %s" % n)

And in some @buttons, like @button foo1

<< foo_function >>
foo(1)

But I can't for the life of me make this work... I'm assuming that's 
because << ... >> only has meaning with respect to a @thin/@file node.

Any help on this?  I'd like to define a few buttons that share code.  I 
suppose I could make foo(n) a command, but I don't quite know how to go 
about doing this, either, with it still taking input.

Thanks,
-->Jake

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