Wow really informative! Exactly what I needed, thank you! To be honest I have been fighting 2 days trying to get buttons to erase others and my solution now was to make a list before creating them all, then store that list in all of them to delete them when pressed, but this is much better =)
On Saturday, May 25, 2013 2:00:46 PM UTC+2, Fidel Pérez wrote: > > Hi: > Im trying to make a button loop through all its siblings and make buttons > of them when their bodies have certain conditions. This way, when I > increase the tree, the button will auto-update with the new branches. > > For that, I need to refer the actual button's sibilings, instead of the > "node which is selected" when i press the button. I need "p" of the node > when my position is in another node (to which I will have to refer too) so > I actually get an interaction among the sibilings tree and the position Im > currently in. > > I have read the documentation and in the "import objects" section they > refer everything but this. Any suggestions? > > Thank you! > -- You received this message because you are subscribed to the Google Groups "leo-editor" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/leo-editor?hl=en-US. For more options, visit https://groups.google.com/groups/opt_out.
