So your static type checking project has the goal of producing 
C-performance code system.  Meaning it can be compiled into machine code.
Well the problem might be that code can make type assumptions and change 
types based on run-time events rather than build-time knowledge.
So for example during run-time, some code would have to compile to execute 
the new run-time conditions.  Interpreted code does this easily.
How this relates to performance and static type checking?  Perhaps my brain 
will figure this out, it kind of makes sense.
Todd.

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