I assume it worked then? I don't use rst, so I couldn't really test it. Just went on a hunch ;)

If so, glad to help :)

-->Jake

On 11/22/2013 11:11 PM, Chris George wrote:
Thank-you Jacob.

That is so helpful. And perfect timing. I am playing with final layouts for an assignment that is due Sunday. This will speed the process. Now to whip out Qt Inspector and find out what the name of that floating vr pane is so I can style the font. It must be a solid 16pt.

Chris

On Friday, November 22, 2013 8:03:14 PM UTC-8, Chris George wrote:

    Thank-you so much. I will let you know how it works out. It is
    great to see a practical example of scripting Leo. I'll save it as
    a snippet right now and modify it and run it on a copy of my data.

    Chris

    On Friday, November 22, 2013 7:34:49 PM UTC-8, Jacob Peck wrote:

        I wrote a quick @button script for you, to help you out.  Put
        this in an '@button update-vr' node somewhere in your outline:

        ----
        @language python

        ''' usage:
            1. modify nodename below to exactly match the
               headline of the node you wish vr to render (your @auto
        node)
            2. modify rstnodename below to exactly match the
                headline of your @rst node
            3. Alt-X vr
            4. Alt-X vr-lock
            5. Click this button 'update-vr' any time to
               re-render the target node
        '''

        nodename = '@auto myfile.rst'
        rstnodename = '@rst myfile.html'
        current_v = p.v
        c.selectPosition(g.findNodeAnywhere(c,rstnodename))
        c.executeMinibufferCommand('rst3')
        c.readAtAutoNodes()
        c.selectPosition(g.findNodeAnywhere(c,nodename))
        c.executeMinibufferCommand('vr-update')
        c.selectPosition(c.vnode2Position(current_v))
        ----

        Be sure to change nodename to match the headline of the @auto
        node you created.  This should combine steps 2, 3, and 4 into
        a single click, with no navigation, and drop you down back on
        the node you were editing prior to clicking the button.

        Beware: this has the side-effect of reloading *all* @auto
        nodes in the current outline. Shouldn't be a huge deal, but
        just be aware.  Take backups before you try this.

        Hope this helps!
        -->Jake

        On 11/22/2013 7:24 PM, Chris George wrote:
        So it works. I open a new window for the vr pane and set it
        to float above all other windows. The work flow then becomes:

        1. Change content, move nodes around.
        2. Move to appropriate place in the @rst tree and run rst3
        command in the mini-buffer.
        3. Navigate to the @auto node and refresh from disk.
        4. Run vr-update to see the new output in context.

        Realtime would be better IMHO. But I am glad that I can do it
        at all.

        Chris

        On Friday, November 22, 2013 1:40:53 PM UTC-8, Chris George
        wrote:

            That works as far as it goes.

            vr-lock locks the current view of the rendering pane. In
            order to update the view I must unlock it and relock it,
            which means I must navigate to the @auto node which
            negates the purpose. Having it live is the goal.


            Chris

            On Friday, November 22, 2013 1:09:59 PM UTC-8, Jacob Peck
            wrote:

                On 11/22/2013 4:03 PM, Chris George wrote:
                I created an @auto node to read the interim rst
                file. This works, but still requires me to run rst3
                and navigate to the @auto node.

                I do not seem to be able to access
                lock-unlock-rendering-pane, one of the commands from
                viewrendered.py. In fact, none of the commands from
                this plugin appear to work in the minibuffer for me.
                If I could lock the pane to the @auto node, then it
                would be simply the chore of me figuring out how to
                create a script/button to automate this.

                I think those commands have been renamed 'vr-lock'
                and 'vr-unlock'.

                Not sure when that happened, but it was before my
                time with Leo...

                -->Jake

                Chris

                On Friday, November 22, 2013 9:16:01 AM UTC-8, Jacob
                Peck wrote:

                    On 11/22/2013 12:14 PM, Edward K. Ream wrote:
                    On Fri, Nov 22, 2013 at 10:58 AM, Chris George
                    <[email protected]> wrote:

                        I was wondering if it is currently possible
                        to have the viewrendered pane display a
                        view of what would be the output of an @rst
                        node.


                    vr displays reStructuredText automatically.
                    That's how Leo's help commands work.

                    Edward

                    But it does *not* expand section references,
                    @others, etc., which is what the original
                    message alludes to :)

                    -->Jake



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