I've just rewritten this FAQ entry 
<http://leoeditor.com/FAQ.html#how-can-scripts-call-functions-from-leo-s-core>. 
The new answer gets to the heart of the matter by listing all of Leo's 
*subcommanders*. These implement *everything* in Leo's core that isn't part 
of the Commands class itself. For example, c.k is an instance of the 
LeoKeys class in leo/core/leoKeys.py.

Forgetting to mention these subcommanders was a big hole in Leo's 
documentation.  Now cheatsheet.leo and cheatsheet.html 
<http://leoeditor.com/cheatsheet.html#scripting> discuss subcommanders.

Feel free to ask questions.  It's important that all script authors 
understand how to access code in subcommanders.

Edward

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