Thanks for fleshing out a couple more facets of the bandwidth-constrained community. It's good to resolve more detail. Also thanks for pointing me at the Panama (Mossack Fonseca) Papers. I have looked a couple times already, but on every visit I see something new, and am inspired anew.
Ahhh, the demo scene. (Ars Tecnica has long article about it <https://arstechnica.com/gadgets/2013/04/a-history-of-the-amiga-part-9-the-demo-scene/>.) A friend introduced me, oh so long ago. We spent hours fantasizing about what *we *would do. However being thousands of kilometres from like-minded people and the requirement to learn assembly put an end to that. Still, it was a factor in deciding to purchase an Amiga 1200 (at the worst possible time, as Commodore went out of business). I'll never forget the day the our much anticipated 3D terrain modelling software arrived (World Construction Set <https://www.3dnature.com/index.php/about/company-history/>). A slim box not much more than an envelope. One 720kb floppy disk. I thought we were ripped off; the main PC software our shop used at the time required fifteen 1.44MB disks plus up to a dozen more depending on plugins. Thy did different things, but in terms of complexity and features and chargeable work completed they were comparable. So it's fair to say WCS punched 30 times above it's own weight. matt -- You received this message because you are subscribed to the Google Groups "leo-editor" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/leo-editor. For more options, visit https://groups.google.com/d/optout.
