Has anything changed in the treatment of node Icons recently, please?

In the course of trying out LeoJS recently, and getting in a few knots re. 
'file already open in another copy of Leo', I also hit an error where Leo 
'classic' was failing to fully read a file. This seemed to be related to my 
occasional use of node icons.

AFAICT a node icon just gets turned into an "icons=long_hex_string" in the 
node entry:

<t tx="jkn.20231218110808.1" 
icons="5d71007d7101285804000000747970657102580400000066696c657103680358340000002f686f6d652f6a6b6e2f6c656f2d656469746f722f686561646c696e652d6974656d732f746869737765656b5f67726e2e706e677104580700000072656c50617468710558340000002f686f6d652f6a6b6e2f6c656f2d656469746f722f686561646c696e652d6974656d732f746869737765656b5f67726e2e706e677106580500000077686572657107580e0000006265666f7265486561646c696e6571085807000000796f666673657471094b005807000000786f6666736574710a4b02580400000078706164710b4b0158020000006f6e710c5805000000564e6f6465710d75612e">

### (body of node) ###
</t>

I'm unclear of the encoding, but FWIW I seemed to have recovered things, 
and allowed Leo Classic to open the files, by deleting the 'icons=' part in 
my file - luckily there were only a few of them.

Perhaps foolishly I did update my copy of Leo classic in the middle of all 
of my playing.
But I'm wondering if LeoJS somehow mangled something here, or if recent 
changes to Leo might have caused this.

I can try to recreate the problem and get a fuller error message if that 
would be useful. I thought I'd put this out in case this jogged any 
memories.

Thanks, Jon n

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