I didn't realize that nulling a widget's parent would make it 
free-floating.  I suppose it makes sense.  One quirk, not a fault of the 
script.  At least with VR3 (and most likely with VR, too) if you set it 
free floating while it's already visible it will receive the node changed 
event and change its rendering as you select different nodes.  If you open 
it and set it free-floating *before* it's been opened, it doesn't receive 
the node changed event and the body being rendered doesn't change.  VR3 has 
a "Reload" menu action, and that will reload with the currently selected 
node.

I don't think it's worth trying to do anything about this behavior, but 
it's worth noting.

On Monday, June 24, 2024 at 9:32:15 AM UTC-4 Edward K. Ream wrote:

> On Mon, Jun 24, 2024 at 7:49 AM Thomas Passin <[email protected]> wrote:
>
>> Thanks for the examples.  One nit: the command to detach VR uses 
>> c.k.simulateCommand().  Remember, we were supposed to start using the 
>> new c.doCommandByName(). ("Old habits die hard").
>>
>
> Thanks. I've updated the scripts.
>
> Edward
>

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