Hmm, perhaps this is it:
language = c.frame.body.colorizer.scanLanguageDirectives(p)
if c.hasAmbiguousLanguage(p):
language = c.getLanguageAtCursor(p, language)
g.es("language: ", language)
On Monday, June 2, 2025 at 10:40:15 AM UTC+1 jkn wrote:
> Hi all
> a simple (I think) question - how do I determine the language in
> effect for a given (or current) node?
>
> I was looking for a primitive for this but there seem to be a few
> approaches used, I'm wondering what the recommended way might be.
>
> Thanks
> J^n
>
>
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