Hello i'm developing a sketch based application for making Lego, for my
graduation project, i've picked up some of your code, because i think its
the best application in this area, and since it is open-source i decided
take advantage of some your work.

Just some observations
1- The connections in Piece ->    CONNECTION* m_pConnections;
came from the project when you add a piece, then sends to the new piece all
the connections...

2- I presume that in PieceInfo (   CONNECTIONINFO*    m_pConnections;)  have
all the studs (type = 0) and invert studs (type = 0) of a determine piece.

Now when im moving a piece over another one, I think that these connections
arent be updated, i've seen some code comented, in CalculateConnection, it
is suposed to be here that the pieces stick together, right ?

I wanted to have some kind of constrains in the pieces, for ex: if i move
the bottom piece, those that are connected to her also move. Just like real
live :)

Thank you for your support :D
Tiago Santos
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