Verses is a realtime 3d bridge between blender and other programs (currently 3dmax and a game engine). Verse has bindings for C/C++ and python.
With verse pieces would be directly in python, as you edit them in ldraw they would move in blender. Blender has lots of different renderers and a game engine with physics, so it would make some cool stuff possible. If this was combined with the python api I also requested we could do realtime lego effects (I'm thinking of doing a music vis), but games would also be a lot easier, or python scripting movies for blender to render, using it's many raytracers, and exporters to the rest. >From the site: "Verse is a network protocol that lets multiple applications act together as one large application by sharing data over a network. If one application makes a change to shared data, the change is distributed instantly to all the other interested clients. The protocol and associated data format are both heavily optimized for sharing data suitable for 3D graphics." http://verse.blender.org/ PyVerse http://users.telenet.be/blendix/verse/ _______________________________________________ Leocad mailing list [email protected] https://list.gerf.org/listinfo/leocad
