Thanks for the answers everyone, it looks like no one is going to miss it
if it's gone.

  Recently I had to use Maya at work and I hated its bloated UI so much that
it made me take a look at what LeoCAD features weren't really needed for
building models to avoid looking like that. I also saw a few interesting
things and I got some good ideas from Maya.

  Also, this week I checked in support for reading ldconfig.ldr colors so
now you won't depend on me for color updates anymore (and you can have your
own color schemes).



On Fri, Oct 30, 2009 at 1:44 PM, Henrik Sundberg <[email protected]>wrote:

> On Fri, Oct 30, 2009 at 1:56 AM, Leonardo Zide <[email protected]> wrote:
> >   A long time ago I added the Terrain Editor, the idea was to help users
> > make some backgrounds so that things wouldn't be just floating in the air
> > (and I also had interest in learning how to generate geometry from
> > parametric surfaces).
> >   Now I think it's a useless feature because if you want to make a nice
> > scene you'll use POV and instructions don't really need it so to reduce
> > feature bloat I was thinking about removing it. Would anyone be against
> it?
>
> I agree. I think it's a good idea to focus on instructions.
> /$
>
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