Fixed a sneaky bug that would create cameras when pasting (patch attached).
In Project::RemoveSelectedObjects, is there a reason for these two lines: SystemUpdateCameraMenu(mCameras); SystemUpdateCurrentCamera(NULL, m_ActiveView->mCamera, mCameras); to be inside the loop? It makes deleting lots of cameras very slow. Shouldn't it be enough to run it once after the loop?
copycamera.patch
Description: Binary data
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