Fixed a sneaky bug that would create cameras when pasting (patch attached).

In Project::RemoveSelectedObjects, is there a reason for these two lines:
SystemUpdateCameraMenu(mCameras);
SystemUpdateCurrentCamera(NULL, m_ActiveView->mCamera, mCameras);
to be inside the loop? It makes deleting lots of cameras very slow.
Shouldn't it be enough to run it once after the loop?

Attachment: copycamera.patch
Description: Binary data

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