On Mon, Feb 28, 2005 at 07:14:16PM +0000, John Gay wrote:
So I was wondering if programmes like POV-Ray could take advantage of the GPU in 3D cards for quicker rendering? I know that it doesn't use it, but maybe code could be added for it? It just seems strange that Maya and Houdini render much faster with a good 3D card.

POV-Ray is a ray tracing program which calculates individual rays to render an image.


I am not sure but suspect the Maya and Houdini don't do ray tracing at all and use openGL to render images, which is what a 3D card designed for.

As for the speed, OpenGL is much less CPU intensive than raytracing even without GPU.

Cheers,
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Hui Zhou
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