So I was wondering if programmes like POV-Ray could take advantage of the GPU in 3D cards for quicker rendering? I know that it doesn't use it, but maybe code could be added for it? It just seems strange that Maya and Houdini render much faster with a good 3D card.
POV-Ray is a ray tracing program which calculates individual rays to render an image.
I am not sure but suspect the Maya and Houdini don't do ray tracing at all and use openGL to render images, which is what a 3D card designed for.
As for the speed, OpenGL is much less CPU intensive than raytracing even without GPU.
Cheers, -- Hui Zhou -- http://linuxfromscratch.org/mailman/listinfo/lfs-chat FAQ: http://www.linuxfromscratch.org/faq/ Unsubscribe: See the above information page
