Hej ! > > Interesting ... I guess that hints on an uninitialized variable somewhere > > ... anyone who remembers fixing similar issues ? > > Umm yes, I do. And so should you, as you committed my fix :-) *grin* garbage collection, garbage collection - running twice a day over my long term memory ;)
Ah, now I actually _read_ what it was all about ... hmm, so this fix works for you ? (A union seems like slight overkill to me - reading to a char array, reshuffling the bytes based on endianness and then memcpy:ing them to the float is what i would have done, but I guess that would been the same number of lines ;) ) A new release ? Sorry, no clue - I am just eavesdropping on this list once in a while and give a hand when I have some spare minutes ;) Servus, Gernot -- T----------------------------W-E-L-C-O-M-E------------------------------T O The Austria <=> Sweden <=> Germany <=> Netherlands connection..... H | http://www.mpi-sb.mpg.de/~gziegler | http://www.lysator.liu.se/~gz E \-----------------------------F-U-T-U-R-E-------------------------------/ ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
