>There's nothing wrong with what lib3ds itself is >doing, it's just the player's interpretation of the matrices that's >slightly lacking.
I don't agree on this. I think that this is lib3ds bug not player and nodes matrices should automatically(maybe in the lib3ds_node_eval function), because: 1. Bounding box calculation depends on this bug fix also ( I can send a model where bounding box will be calculate incorrectly) 2. Such tools as 3ds2rib or 3ds2u should be updated 3. and many other developers should update their sources also Tomas ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
