Hi, Lib3dsNode and Lib3dsMesh structures have Lib3dsUserData structure, but do not have user_id and user_ptr fields. If user_id and user_ptr fields equal Lib3dsUserData structure you can look at the player example to check the usage of Lib3dsUserData.
Tomas Adrian Bedeau wrote: > Hi, > > I am wondering what are the uses of the user_id and user_ptr fields in > Lib3dsMesh and Lib3dsNode structures. If anyone knows what they are for, > will you please explain? > > Thank you, > > Adrian > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > > ------------------------------------------------------------------------ > > _______________________________________________ > lib3ds-devel mailing list > [EMAIL PROTECTED] > https://lists.sourceforge.net/lists/listinfo/lib3ds-devel ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
