Thank you for your answer Tomas

Unfortunately, my problem is not how to manipulate these fields, but what i
should put in them when
I want to export a scene, so that I can reload it in any 3ds viewer (3DSMax,
3DExploration and obviously mine).

Basically, does the 3ds file format allows to retain a hierarchy of
transformations ?
or shall I translate the whole scene in the world coordinate system and put
identity transformation for every node and mesh ?


thank you again

Thomas
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