Hey i have a question about some parameters for keyframing. My problem are rotations. I dont know how to get the position of the parent node. My rotations are allways around the origin because i dont know the exact rotation point.
What are the differences between Mesh.matrix, Lib3dsNode.matrix and Lib3dsMeshInstanceNode.pos / rot scale? thx for any help Arne -- Sensationsangebot verlängert: GMX FreeDSL - Telefonanschluss + DSL für nur 16,37 Euro/mtl.!* http://dsl.gmx.de/?ac=OM.AD.PD003K1308T4569a ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
