Module: libav
Branch: master
Commit: 3d1af11df49c9bd27f6677ec2fa327b379144e11

Author:    Mans Rullgard <[email protected]>
Committer: Mans Rullgard <[email protected]>
Date:      Sat Nov 26 00:22:28 2011 +0000

sol: use AV_RL32 instead of raw pointer cast

Signed-off-by: Mans Rullgard <[email protected]>

---

 libavformat/sol.c |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/libavformat/sol.c b/libavformat/sol.c
index 55accc2..0fd4259 100644
--- a/libavformat/sol.c
+++ b/libavformat/sol.c
@@ -23,7 +23,7 @@
  * Based on documents from Game Audio Player and own research
  */
 
-#include "libavutil/bswap.h"
+#include "libavutil/intreadwrite.h"
 #include "avformat.h"
 #include "pcm.h"
 
@@ -33,8 +33,7 @@
 static int sol_probe(AVProbeData *p)
 {
     /* check file header */
-    uint16_t magic;
-    magic=av_le2ne16(*((uint16_t*)p->buf));
+    uint16_t magic = AV_RL32(p->buf);
     if ((magic == 0x0B8D || magic == 0x0C0D || magic == 0x0C8D) &&
         p->buf[2] == 'S' && p->buf[3] == 'O' &&
         p->buf[4] == 'L' && p->buf[5] == 0)

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