Module: libav
Branch: master
Commit: bfcd4b6a1691d20aebc6d2308424c2a88334a9f0

Author:    Justin Ruggles <[email protected]>
Committer: Justin Ruggles <[email protected]>
Date:      Fri Sep 21 10:33:56 2012 -0400

adpcmdec: set AVCodec.sample_fmts

---

 libavcodec/adpcm.c |   60 +++++++++++++++++++++++++++------------------------
 1 files changed, 32 insertions(+), 28 deletions(-)

diff --git a/libavcodec/adpcm.c b/libavcodec/adpcm.c
index a48cee2..f11b899 100644
--- a/libavcodec/adpcm.c
+++ b/libavcodec/adpcm.c
@@ -1265,7 +1265,10 @@ static int adpcm_decode_frame(AVCodecContext *avctx, 
void *data,
 }
 
 
-#define ADPCM_DECODER(id_, name_, long_name_)               \
+static const enum AVSampleFormat sample_fmts_s16[]  = { AV_SAMPLE_FMT_S16,
+                                                        AV_SAMPLE_FMT_NONE };
+
+#define ADPCM_DECODER(id_, sample_fmts_, name_, long_name_) \
 AVCodec ff_ ## name_ ## _decoder = {                        \
     .name           = #name_,                               \
     .type           = AVMEDIA_TYPE_AUDIO,                   \
@@ -1275,33 +1278,34 @@ AVCodec ff_ ## name_ ## _decoder = {                    
    \
     .decode         = adpcm_decode_frame,                   \
     .capabilities   = CODEC_CAP_DR1,                        \
     .long_name      = NULL_IF_CONFIG_SMALL(long_name_),     \
+    .sample_fmts    = sample_fmts_,                         \
 }
 
 /* Note: Do not forget to add new entries to the Makefile as well. */
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, adpcm_4xm, "ADPCM 4X Movie");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, adpcm_ct, "ADPCM Creative Technology");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, adpcm_ea, "ADPCM Electronic Arts");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa, "ADPCM 
Electronic Arts Maxis CDROM XA");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, adpcm_ea_r1, "ADPCM Electronic Arts 
R1");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2, "ADPCM Electronic Arts 
R2");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3, "ADPCM Electronic Arts 
R3");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas, "ADPCM Electronic Arts 
XAS");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, "ADPCM IMA AMV");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC, adpcm_ima_apc, "ADPCM IMA CRYO APC");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3, "ADPCM IMA Duck DK3");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4, "ADPCM IMA Duck DK4");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs, "ADPCM IMA 
Electronic Arts EACS");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead, "ADPCM IMA 
Electronic Arts SEAD");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS, adpcm_ima_iss, "ADPCM IMA Funcom 
ISS");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt, "ADPCM IMA QuickTime");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg, "ADPCM IMA Loki 
SDL MJPEG");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "ADPCM IMA WAV");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "ADPCM IMA Westwood");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_MS, adpcm_ms, "ADPCM Microsoft");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "ADPCM Sound Blaster 
Pro 2-bit");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "ADPCM Sound Blaster 
Pro 2.6-bit");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "ADPCM Sound Blaster 
Pro 4-bit");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, adpcm_swf, "ADPCM Shockwave Flash");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, adpcm_thp, "ADPCM Nintendo Gamecube THP");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, adpcm_xa, "ADPCM CDROM XA");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha, "ADPCM Yamaha");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM,         sample_fmts_s16,  adpcm_4xm,      
   "ADPCM 4X Movie");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT,          sample_fmts_s16,  adpcm_ct,       
   "ADPCM Creative Technology");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA,          sample_fmts_s16,  adpcm_ea,       
   "ADPCM Electronic Arts");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, sample_fmts_s16,  
adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1,       sample_fmts_s16,  adpcm_ea_r1,    
   "ADPCM Electronic Arts R1");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R2,       sample_fmts_s16,  adpcm_ea_r2,    
   "ADPCM Electronic Arts R2");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3,       sample_fmts_s16,  adpcm_ea_r3,    
   "ADPCM Electronic Arts R3");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS,      sample_fmts_s16,  adpcm_ea_xas,   
   "ADPCM Electronic Arts XAS");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV,     sample_fmts_s16,  adpcm_ima_amv,  
   "ADPCM IMA AMV");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC,     sample_fmts_s16,  adpcm_ima_apc,  
   "ADPCM IMA CRYO APC");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3,     sample_fmts_s16,  adpcm_ima_dk3,  
   "ADPCM IMA Duck DK3");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4,     sample_fmts_s16,  adpcm_ima_dk4,  
   "ADPCM IMA Duck DK4");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, sample_fmts_s16,  
adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, sample_fmts_s16,  
adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS,     sample_fmts_s16,  adpcm_ima_iss,  
   "ADPCM IMA Funcom ISS");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT,      sample_fmts_s16,  adpcm_ima_qt,   
   "ADPCM IMA QuickTime");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG,  sample_fmts_s16,  
adpcm_ima_smjpeg,  "ADPCM IMA Loki SDL MJPEG");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV,     sample_fmts_s16,  adpcm_ima_wav,  
   "ADPCM IMA WAV");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WS,      sample_fmts_s16,  adpcm_ima_ws,   
   "ADPCM IMA Westwood");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_MS,          sample_fmts_s16,  adpcm_ms,       
   "ADPCM Microsoft");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2,     sample_fmts_s16,  adpcm_sbpro_2,  
   "ADPCM Sound Blaster Pro 2-bit");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3,     sample_fmts_s16,  adpcm_sbpro_3,  
   "ADPCM Sound Blaster Pro 2.6-bit");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4,     sample_fmts_s16,  adpcm_sbpro_4,  
   "ADPCM Sound Blaster Pro 4-bit");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF,         sample_fmts_s16,  adpcm_swf,      
   "ADPCM Shockwave Flash");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP,         sample_fmts_s16,  adpcm_thp,      
   "ADPCM Nintendo Gamecube THP");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA,          sample_fmts_s16,  adpcm_xa,       
   "ADPCM CDROM XA");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA,      sample_fmts_s16,  adpcm_yamaha,   
   "ADPCM Yamaha");

_______________________________________________
libav-commits mailing list
[email protected]
https://lists.libav.org/mailman/listinfo/libav-commits

Reply via email to