Module: libav
Branch: release/9
Commit: f06e39fe6b272a11782c023c31eec43bfce3138d

Author:    Martin Storsjö <[email protected]>
Committer: Luca Barbato <[email protected]>
Date:      Sun Sep 29 01:24:20 2013 +0300

rpza: Fix a buffer size check

We read 2 bytes for 15 out of 16 pixels, therefore we need to
have at least 30 bytes, not 16.

Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: [email protected]
Signed-off-by: Martin Storsjö <[email protected]>
(cherry picked from commit 7ba0cedbfeff5671b264d1d7e90777057b5714c6)
Signed-off-by: Luca Barbato <[email protected]>

---

 libavcodec/rpza.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libavcodec/rpza.c b/libavcodec/rpza.c
index 57d4d2d..59b15c6 100644
--- a/libavcodec/rpza.c
+++ b/libavcodec/rpza.c
@@ -203,7 +203,7 @@ static void rpza_decode_stream(RpzaContext *s)
 
         /* Fill block with 16 colors */
         case 0x00:
-            if (s->size - stream_ptr < 16)
+            if (s->size - stream_ptr < 30)
                 return;
             block_ptr = row_ptr + pixel_ptr;
             for (pixel_y = 0; pixel_y < 4; pixel_y++) {

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