Module: libav
Branch: master
Commit: 5dbd491eb38efab1d1313d4129ed76ab2e98176d

Author:    Tom Butterworth <[email protected]>
Committer: Vittorio Giovara <[email protected]>
Date:      Tue Jun 23 17:40:11 2015 +0100

TextureDSP: fix erroneous condition which produced blocky output for DXT

---

 libavcodec/texturedspenc.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libavcodec/texturedspenc.c b/libavcodec/texturedspenc.c
index 4a387c5..2036998 100644
--- a/libavcodec/texturedspenc.c
+++ b/libavcodec/texturedspenc.c
@@ -363,7 +363,7 @@ static int refine_colors(const uint8_t *block, ptrdiff_t 
stride,
     const int prods[4] = { 0x090000, 0x000900, 0x040102, 0x010402 };
 
     /* Check if all pixels have the same index */
-    if (mask ^ (mask << 2) < 4) {
+    if ((mask ^ (mask << 2)) < 4) {
         /* If so, linear system would be singular; solve using optimal
          * single-color match on average color. */
         int r = 8, g = 8, b = 8;

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