On Wed, May 04, 2011 at 01:00:28PM -0400, Ronald S. Bultje wrote:
> 
> On Wed, May 4, 2011 at 8:12 AM, Diego Biurrun <[email protected]> wrote:
> > +    for (y = dx + h; y > dx; y--) {
> > +        uint8_t *dst = dptr + (y * stride) + dy * 3;
> > +        for (x = 0; x < w; x++) {
> > +            if (*sptr & 0x80) {
> > +                /* 15-bit color */
> > +                unsigned c = ((sptr[0] & ~0x80) << 8) | sptr[1];
> 
> AV_RB16().

You mean

  unsigned c = AV_RB16(sptr) & 0x8000;

?

That breaks the decoder in nasty ways, the resulting picture is mostly
darkness while it's mostly correct without the change right now.

> > +#if CONFIG_FLASHSV2_DECODER
> > +static const uint32_t ff_flashsv2_default_palette[128] = {
> > +    0x000000, 0x333333, 0x666666, 0x999999, 0xCCCCCC, 0xFFFFFF,
> > +    0x330000, 0x660000, 0x990000, 0xCC0000, 0xFF0000, 0x003300,
> > +    0x006600, 0x009900, 0x00CC00, 0x00FF00, 0x000033, 0x000066,
> > +    0x000099, 0x0000CC, 0x0000FF, 0x333300, 0x666600, 0x999900,
> > +    0xCCCC00, 0xFFFF00, 0x003333, 0x006666, 0x009999, 0x00CCCC,
> > +    0x00FFFF, 0x330033, 0x660066, 0x990099, 0xCC00CC, 0xFF00FF,
> > +    0xFFFF33, 0xFFFF66, 0xFFFF99, 0xFFFFCC, 0xFF33FF, 0xFF66FF,
> > +    0xFF99FF, 0xFFCCFF, 0x33FFFF, 0x66FFFF, 0x99FFFF, 0xCCFFFF,
> > +    0xCCCC33, 0xCCCC66, 0xCCCC99, 0xCCCCFF, 0xCC33CC, 0xCC66CC,
> > +    0xCC99CC, 0xCCFFCC, 0x33CCCC, 0x66CCCC, 0x99CCCC, 0xFFCCCC,
> > +    0x999933, 0x999966, 0x9999CC, 0x9999FF, 0x993399, 0x996699,
> > +    0x99CC99, 0x99FF99, 0x339999, 0x669999, 0xCC9999, 0xFF9999,
> > +    0x666633, 0x666699, 0x6666CC, 0x6666FF, 0x663366, 0x669966,
> > +    0x66CC66, 0x66FF66, 0x336666, 0x996666, 0xCC6666, 0xFF6666,
> > +    0x333366, 0x333399, 0x3333CC, 0x3333FF, 0x336633, 0x339933,
> > +    0x33CC33, 0x33FF33, 0x663333, 0x993333, 0xCC3333, 0xFF3333,
> > +    0x003366, 0x336600, 0x660033, 0x006633, 0x330066, 0x663300,
> > +    0x336699, 0x669933, 0x993366, 0x339966, 0x663399, 0x996633,
> > +    0x6699CC, 0x99CC66, 0xCC6699, 0x66CC99, 0x9966CC, 0xCC9966,
> > +    0x99CCFF, 0xCCFF99, 0xFF99CC, 0x99FFCC, 0xCC99FF, 0xFFCC99,
> > +    0x111111, 0x222222, 0x444444, 0x555555, 0xAAAAAA, 0xBBBBBB,
> > +    0xDDDDDD, 0xEEEEEE
> > +};
> 
> Please put tables in a separate file.

Why?  We have enough files in libavcodec already and not all
tables are in separate files...

Diego
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